I got a little more done on this guy. BTW, sculpting is hard. :-P Doing smaller pieces is not quite enough practice for doing larger pieces and complete sculpts, but I gotta start somewhere! I'm learning some lessons on what techniques and materials to use in different locations.
Lesson 1: Use the right tools for the right job.
Its easier to trim cured green stuff into sharp angles with a file and a knife than it is to sculpt it into that shape. The armor segments on the upper leg are ready to be trimmed and sanded, giving them sharp lines and edges. Its easier to get nice results if you use the right tools.
Lesson 2: Think of your working angle before you start sculpting.The back vents are gonna be totally redone. I thought I could lay out some green stuff and get some sharp vent lines. That is not easy, since I did not have the right type of tool do so (an angled flat surface would be nice). End result? Awkwardly worked greenstuff that looks like shit. I now have to cut that crap out and replace it. This time, I'm gonna try using some thin styrene sheet to get perfect flat planes.
Lesson 3: Don't start on something that you don't have time to finish.The banding on the legs is a good example of this. I had some greenstuff mixed, and a few minutes. Hey, lets try to get an even line of green stuff in three separate pieces all smoothed out in ten minutes before I leave! Probably should have left that until later. Sanding and a knife will help fix that.
What comes next?I'm going to be adding some armored shoulder pads to this guy, and a bunch of microbead rivets in key places. I really liked how those turned out on Ragnar, and I think they would complement the style of armor I've been sculpting on here pretty well.
I also have to fix that back vent, and finish up the detail on top of the shoulders. Trim and sand various pieces to get nice edges, etc.
Thanks for reading,